The Criminal This is the third of 10 occupations in my system Nothing Ventured. Ability 1 - Concealed Carry "Each time you take a level in Criminal, roll the die listed for that level. You gain that many secret inventory slots, which allow you to hide items on your body. If your roll would be lower than your current number of secret inventory slots, you gain 1 additional slot instead. These slots can only hold items of Light size or smaller. No one knows you have these inventory slots, and items in them can only be revealed by strip-searching you. These slots do not count towards your encumbrance." Level 1 - 1d4 Level 2 - 1d6 Level 3 - 1d8 Level 4 - 1d10 Level 5 - 2d6 Level 6 - 2d8 Level 7 - 2d10 Breakdown This ability is designed after all those scenes in media where that one guy just pulls an impossible amount of stuff from his person. They have to cough up all their weapons or whatever, and fella just pulls out blade after blade, gun after gun, or whatever after whatever.